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What is a Socket?


A socket is one end-point of a two-way communication link between two programs running on the network. A socket is bound to a port number so that the TCP layer can identify the application that data is destined to be sent. Socket classes are used to represent the connection between a client program and a server program. The package provides two classes--Socket and ServerSocket--which implement the client side of the connection and the server side of the connection, respectively.

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