C++ Access Control Question:
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Explain classes and structure?


Class: User defined data type which contains data and methods to manipulate that data; is known as class. It is the fundamental packaging unit of OO technology. An object is a variable of a Class. Each object is associated with the data of type class with which it is created. Thus we can also say that class is a collection of objects of similar types. It is a user defined data type and behaves like built-in data type of the language. Since class has data and methods to manipulate the data, it supports one of the most important features of OO: Data Encapsulation.

class Student
int rollno;
int marks1, marks2;
void show(int r); // to print marks
void sum(int r); // to add the marks

We can create objects of class using:
class Student s1, s2;

A structure is a collection of variables, referenced under one name, providing a convenient means of keeping related information together. Structure declaration forms a template which can be used to create structure objects. The variables inside a structure are called members. Generally all the members of a structure are logically related. Structure declaration precedes the keyword struct.

Consider following example:

struct address
char name[80];
char street[80];
char city[20];
char state[20];

Please note the semicolon at the end of structure declaration. This is done because a structure declaration is a statement. The type name of this structure is address. We can create structure variables using:

struct address ad1, ad2;
ad1 and ad2 are two variables of the type struct address..

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Can you please explain the difference between struct and class in terms of Access Modifier?Do you know what is the default access level?